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Severian Carnifex
23
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Posted - 2011.10.24 17:36:00 -
[1] - Quote
Yea... please listen players... make some changes to mining... there was many proposals from players... and no respond...
and
whats with COMETS idea??? its mentioned long time ago and nothing... that would make some interesting mining system...
edit: asteroids to comets. |

Severian Carnifex
23
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Posted - 2011.10.24 17:37:00 -
[2] - Quote
and botting problem is the other story of the same problem... just look at old forum... how many botting threads??? |

Severian Carnifex
23
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Posted - 2011.10.24 18:57:00 -
[3] - Quote
- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics on scans too so that you must have brain to see its only static) - static belts have only very small roids for new players... (strips dont have use if it) - when you left scanned belt its gone... you must scan again... - make roid stealing criminal act so you can shoot that person - botts dont see what roid you mine... - make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet |

Severian Carnifex
23
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Posted - 2011.10.24 19:09:00 -
[4] - Quote
Apollo Gabriel wrote:Severian Carnifex wrote:- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics on scans too so that you must have brain to see its only static) - static belts have only very small roids for new players... (strips dont have use if it) - when you left scanned belt its gone... you must scan again... - make roid stealing criminal act so you can shoot that person - botts dont see what roid you mine... - make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet some ok ideas here, but still mining is zzzzz
thnx... i know its zzz... but ppl do it any way... :)
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Severian Carnifex
34
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Posted - 2011.10.27 14:30:00 -
[5] - Quote
Avila Cracko wrote:Gheng Kondur wrote:Avila Cracko wrote:Gheng Kondur wrote:Avila Cracko wrote:to update list of that guy before:
- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics on scans too so that you must have brain to see its only static) - static belts have only very small roids for new players... (strips dont have use if it) - when you left scanned belt its gone... you must scan again... - make roid stealing criminal act so you can shoot that person - botts dont see what roid you mine... - make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet - Boost rats - botts have more problems with defending themself then real people, and it would be more involving. for 1, well I already do that, it's called grav sites. But more with basic ore would make it work. for 2, good call, for 3, no thanks, why would it just vanish when not mined out for 4, would work better if you staked your claim on the field you scan down for 5, ok, but remember the loan miners for 6, escalation would be better. Those unthinking bots that sit and tank should find themselves being swarmed as the word goes out that the pirates have found somebody asleep. Couple of high sec rats easily tanked, but more and better as they swarm, and bye bye bot hulk. For other comments about micro games etc., I already have that, it's called goon spotting and I don't need anything distracting me from that thnx for responce... about 1st. that is the point... all larger roids (all ores that can be in that system) are in grav sites. about 2nd. Thnx. about 3rd. Thats because i was thinking about botters... bot user can scan down many belts in the morning and then make bot to mine in them all day... this way you need to scan... or mine with friend so that you can keep belt alive... (i dont think about dead as soon as you warp out... but dead some time (10 minutes or so) so that if you just want to unload and warp back... you can) about 4th. there need some work to be done on that sugestions so that ppl that want easy kills dont exploit that systems. about 5th. i dont think about making it that you can only mine in fleet but a little more boost would help and would show players the way to socialisation (this is MMO) about 6th. a little boost (maybe scram) and escalation would be the best... every mining ship can use drones that easily kill rats. Getting there, few points to iron out but for bots, but we would need some ccp input there. Any timing would also help bots if they stay after initial scan down work, but needed or miners will spend more time scanning than mining, particularly solos. It would take somebody with more technical knowledge than me to beat the bot AI without making that getting in the way of mining. As long as we keep low yield fields for noobs in their frigs, and a lot less than are currently static, should create a good base for a change. Think we need ICE only in grav sites though to stop the major bot grinds there too About timing... yea it would help botts but they cant scan 6 belts and then mine 1st, then 2nd, 3rd... because all will be gone 10 minutes after scanned down... and 1 belt cant sustain hulk(s) so that they mine for very long time... so botter would have to be by the pc and scan every time their bot is changing the belt.... so no botting for hours and hours without human intervention... and to player 10 minutes is ok for dock, unload, undock if he mines solo. and there only is point 4 to do serious work on it... i think this all would help mining A LOT! and i think its easy to implement in the game. Can we have Dev opinion please???
Someone stole my ideas  nice to see ppl like them and work on them. 
i like them a lot and would like to see them in game.
I would like to see CCP response on this ideas and on this whole subject, so if any CCP Dev have some time to spare for miners, we would appreciate it. |

Severian Carnifex
36
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Posted - 2011.10.27 22:16:00 -
[6] - Quote
Avila Cracko wrote:Severian Carnifex wrote:Avila Cracko wrote:to update list of that guy before:
- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics on scans too so that you must have brain to see its only static) - static belts have only very small roids for new players... (strips dont have use if it) - when you left scanned belt its gone... you must scan again... - make roid stealing criminal act so you can shoot that person - botts dont see what roid you mine... - make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet - Boost rats - botts have more problems with defending themself then real people, and it would be more involving. Quote:Few more quotes deleted because max of 5 quote floors Someone stole my ideas  nice to see ppl like them and work on them.  i like them a lot and would like to see them in game. I would like to see CCP response on this ideas and on this whole subject, so if any CCP Dev have some time to spare for miners, we would appreciate it. hehe... sorry...  or on other thought... i am not...  and... CCP... can we hear you???
ok... ill write and you do promotion.
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Severian Carnifex
38
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Posted - 2011.10.28 22:29:00 -
[7] - Quote
rootimus maximus wrote:Elanor Vega wrote:tier3 BC and destroyer buff is something that mining ships are not prepared for -> T1 ships that are not $$$ and yet get isk from insurance for illegal act and have a lot DPS -> and no changes to mining/miners -> a lot suicide ganks in Hi-sec You're almost there. The new battlecruisers will hopefully lead to a huge increase in highsec ganking. That in turn will leave a lot of extra miners needing new ships, for which they'll have to pay a bit more money because the minerals they're mining just went up in value. Increased numbers of ships being destroyed (by whatever means) are good for miners. Unless, of course, you're posting daily on the goonswarm forum to let them know where to come and find you. 
i dont think thats going to be the best thing for anyone at the end...
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Severian Carnifex
38
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Posted - 2011.10.30 00:20:00 -
[8] - Quote
bump |

Severian Carnifex
39
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Posted - 2011.10.30 21:02:00 -
[9] - Quote
bump |

Severian Carnifex
46
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Posted - 2011.11.01 19:41:00 -
[10] - Quote
Avila Cracko wrote:- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics (electronic noise) on scans too so that you must have brain to see its only static). - static belts have only very small roids for new players... (strips dont have use if it). - when you left scanned belt... its gone after 10 mins... you must scan again... so that owner of botts cant scan all belts in the morning and leave botts to mine all day and warp from one to another (and choose what ore to mine)... and one belt cant supply hulk with ore for too long... and 10 mins is ok time so that solo miner can dock unload and warp back to belt. - make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet. - Boost rats - escalate - botts have more problems with defending themself then real people, and it would be more involving. ^^ do it... its easy to implement and its a good start to fix mining a little... 

support once again...
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Severian Carnifex
47
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Posted - 2011.11.02 20:35:00 -
[11] - Quote
booooooooooooost mining! |
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